9.5.2

Table Of Contents
1096 CHAPTER 22
XPRESSO EDITOR 1097
On
The On port is available to all Object nodes except Material and Tag nodes. The On port enables or
disables the node via a value of the type Bool; this is useful for controlling when the node’s data should
be passed and when it should be halted.
The node is enabled if its On port receives a Bool value of True (1) or disabled if it receives a Bool value
of False (0). The node will be enabled automatically if you do not add the On port.
Object
This allows you to assign a different object to the Object node. This has the same effect as dragging
a different object from the Object manager and dropping it into the node’s Reference box in the
Attribute manager.
Position Velocity, Rotation Velocity, Scale Velocity
These ports output the object’s current velocity for position, rotation or scale as a vector.
Global Matrix, Local Matrix
You can use these ports to output the object’s global matrix or local matrix.
Previous Global Matrix, Previous Local Matrix, Previous Position, Previous Rotation, Previous
Scale
These ports output the values from previous states of the animation. The History Level input port
denes how many states back to go through the history.
Bitmap