9.5.2

Table Of Contents
88 CHAPTER 3
CONFIGURATION 89
Align Normals
CINEMA 4D assumes that all surfaces of an object are uniformly aligned. This is not necessarily the
case with DXF les. If adjacent surfaces are differently aligned, their normal vectors point in different
directions. During rendering, this can result in unwanted color jumps. CINEMA 4D uses this option to
re-align adjacent surfaces to the same direction.
Triangulate Polygons
DXF les may contain three-dimensional polygons. CINEMA 4D can triangulate these if this option is
enabled. This means that the inscribed surface is generated as a 3D object. This is useful in most cases
and therefore is the default setting. Unless the option is disabled, polygon lines are converted, which
is useful for further processing in CINEMA 4D.
Direct3D Export
DirectX can only process graphics measuring 2
n
pixels (textures need to be 2x2,
4x4, 8x8, 16x16, 32x32, 64x64,128x128, 256x256 and so on).
Scale
Determines whether and by how much Direct3D les are scaled when they are saved.
Format
Direct3D is a text format. To facilitate manual editing of the le, this option formats the whole le
automatically. This increases the le size.
Save Templates
When enabled, the template header is written to the le.