9.5.2

Table Of Contents
1208 INDEX
INDEX 1209
Scene Motion Blur effect 705
Scene Settings 814
scheme
choosing for interface 69
Script Manager 1155
SDK 1183
seamless tiles 958
search
paths 119, 655
Search First Active Object
command
rst active object 789
Search tool 786
Seen By GI 764
Seen by Transparency 759
segments
Break Segment command 547
select
all elements, in Timeline 1016
all materials 806
all objects 784
children of object 784
components in Timeline 990
identical child tags 794
in Timeline 989
layer, in Timeline 1026
materials of active object 806
node 1076
tags of selected materials 809
XGroup 1076
selected
items, information 739
selecting
within the Structure manager
1140, 1143
Selection 163
selection
get Time curve from 1025
handles, in Timeline 991
in Timeline 1017
link Timeline to Object manager
1019
quantize, in Timeline 1025
selections
convert types 526
displaying 41
ltering 515
freeze selection 529
grow selection 528
hide 529
inverting 527
Live Selection tool 518
Polygon Selection tool 519
Rectangle Selection tool 518
restore 782
selecting 515
Selection menu 515
Selection object 465, 517
select all 527
select connected 527
set selection 529
Set Vertex Weight command
531
Shrink Selection command 528
Tolerant Selection option 520
unhide 529
Selection menu 515. see also
selectionssee Selection
node 1133
selective UVW Mapping 963
Select Broken Phong Edges
command 638
Select Connected command 1082
Separate Alpha option 693
sequence
and layers, in Timeline 982
connect, in Timeline 1024
divide, in Timeline 1024
loop, in Timeline 1007
move/scale, in Timeline 1025
move in Timeline 991
new, in Timeline 1006, 1023
of images, when rendering 691
record 1023
selection, in Timeline 1017
select all, in Timeline 1016
Sequences Menu 1023
serial number
entering 743
set
marker, in Timeline 983
settings
default 149
import/export 154
ray depth 714
render resolution 683
Set driven keys 1052, 1053
set driven keys 1135
Set First Point command 547
Set Point Value tool 577
Shaded Wire Color setting 173
Shaded Wire Mode setting 173
shaders
Backlight 887
Banji 928
Banzi 929
Brick 909
Buffy. see Normal Direction
shader
channel 858
Checkerboard 910
Cheen 932
Cloud 910
Color 860
Colorizer 879
Cyclone 911
Danel 933
Distorter 888
Earth 912
Falloff 890
Filter 871
Fire 913
Flame 913
Fog 925
Fresnel 869
Fusion 873
Galaxy 914
Gradient 865
Layer 876
Lumas 891
Mabel 934
Marble 914
material
accessing 804
Metal 915
Noise 860
Normal Direction 896
Nukei 936
Planet 915
Posterizer 880
Projector 897
Proximal 899
Ripple 902
Rust 917
Simple Noise 917
Simple Turbulence 918
Spectral 903
Spline 906
Stareld 918
Stars 919
Terrain 927
Tiles 920
Venus 923
Vertex Map 909
Water 924
Wood 924
shading modes 42
shadows 331
and objects 759
area shadow 330
color 331
density 331
hard shadow 330
no shadow 330
outline shadow 335