9.5.2

Table Of Contents
Stereo ........................................................................................................................................... 472
DTS 5.1.......................................................................................................................................... 472
DDS EX 6.1.................................................................................................................................... 473
SDDS 7.1........................................................................................................................................ 474
Object Library ............................................................................................................................... 477
Adding models to the object library............................................................................................. 477
Turbo Squid community................................................................................................................ 477
8. Tools Menu....................................................................................................481
Move.................................................................................................................................................. 481
Moving multiple objects.................................................................................................................... 482
Attribute manager settings ............................................................................................................... 483
Orientation ........................................................................................................................................ 484
Snap Settings..................................................................................................................................... 486
Scale .................................................................................................................................................. 486
Scaling multiple objects .................................................................................................................... 487
Attribute manager settings ............................................................................................................... 487
Rotate ................................................................................................................................................ 488
Rotating multiple objects .................................................................................................................. 489
Attribute manager settings ............................................................................................................... 490
Move, Scale and Rotate with mouse and keyboard .......................................................................... 490
Magnify ............................................................................................................................................. 491
Modeling modes................................................................................................................................ 491
Tweak Mode ...................................................................................................................................... 492
N-gon Triangulation .......................................................................................................................... 493
Use Isoline Editing ............................................................................................................................. 493
Show Axis .......................................................................................................................................... 494
Camera .............................................................................................................................................. 494
Object ................................................................................................................................................ 496
Points................................................................................................................................................. 496
Edges ................................................................................................................................................. 497
Polygons ............................................................................................................................................ 497
Object Axis ........................................................................................................................................ 498
Model ................................................................................................................................................ 499
Texture............................................................................................................................................... 501
Texture Axis ....................................................................................................................................... 501
Inverse Kinematics............................................................................................................................. 502
Multi-target kinematics..................................................................................................................... 504
Animation.......................................................................................................................................... 505
The Axes ............................................................................................................................................ 506
Coordinate System............................................................................................................................. 506
Why use HPB?.................................................................................................................................... 507
Camera Rotation................................................................................................................................ 509