9.5.2

Table Of Contents
132 CHAPTER 4
WORKFLOW 133
In the viewport, position the mouse point over the object you want to select.
Click multiple times to cycle through the objects hit by the selection ray.
To select multiple objects, hold down Shift while you select each object. To
remove an object from the selection, Ctrl-click the object.
When you drag a material onto objects that overlap in the viewport, you
can then choose which obvject receives the material. Ctrl-drag (Windows)
or Command-drag (Mac OS) the material from the Material manager onto
the object in the viewport. A selection window opens containing a list of the
objects hit by the selection ray. Choose an object from this list to assign it to
the material.
Smartpointer
Referencing takes place using a smartpointer. In version 7 or older of CINEMA 4D, if you changed
the name of the object being referenced, the reference would be lost. For example, if you were
using instances and changed the name of the original object, the instances would suddenly ‘lose’
the object that they referenced. The instanced objects would disappear from the viewport and you
would need to reassign the original. CINEMA 4D now allows you to change object names without
losing references.
In addition, you can create references via drag and drop. For example, when using an instance, drag
and drop the name of the original object from the Object manager into the instance’s Reference Object
box (Attribute manager).
You can quickly access the settings of the reference object by double-clicking its name or icon in the
Reference Object box. Its settings will appear in the Attribute manager.