9.5.2

Table Of Contents
150 CHAPTER 5
FILE MENU 151
Save Incremental
Each time a le is saved using this function, a new le will be created, numbered sequentially in
ascending order. An unlimited number of copies can be saved (at least until your hard drive is full).
If a le name is sequentially numbered, e.g. “xxxxx001, this number will automatically be recognized
and subsequent les named accordingly (“xxxxx002”, xxxxx003”, etc.).
Save All
This function saves all open documents. If a scene has not yet been saved (and therefore is untitled),
the appropriate system le selector opens for you to choose a name and path.
Save Project
Transferring scenes from one computer to another is always particularly challenging for a project
leader. Selecting this command opens the usual system le selector for saving les. Choose a folder
and enter a name. CINEMA 4D creates a new folder in the specied path and saves the scene there. In
addition, it creates a sub-folder, named Tex, into which it copies all the pictures and textures necessary
for rendering the scene. You can now move the project to another system with condence.
Export
A scene can also be exported to a foreign le format for subsequent work in other 3D software. The le
types described below are available. CINEMA 4D automatically adds the relevant le extension to the
le. Each 3D program works differently, therefore it is not always possible to convert all information
within a scene. Further, the result will always differ according to the materials and lighting used, so
a manual re-working may be necessary.
For information on the settings of the following and other formats, see ‘Import
/ Export’ in Chapter 3.