9.5.2

Table Of Contents
206 CHAPTER 7
OBJECTS MENU PRIMITIVES 207
Figure
This command creates a dummy gure. Naturally, the gure is not intended for use as nal output (for
that, take a look at the excellent gures on the Objects > Object Library menu). Rather, the gure can
act as a stand-in to represent your characters before you have built them. The gure is also included
to help you learn IK choose Functions > Make Editable to convert the Figure primitive to a full
hierarchy complete with anchors and Kinematics tags with angle restrictions. Try changing the various
parameters and study the setup of the tags.
Attribute manager settings
Object Properties
Height
The overall height of the gure. All the body elements are scaled accordingly.
Segments
Denes the number of subdivisions of all the gures surfaces.
Interactive editing
The gure has one handle. Drag handle 1 to change the height (size).