9.5.2

Table Of Contents
254 CHAPTER 7
OBJECTS MENU SPLINES 255
Attribute manager settings
Common properties
Some of the spline settings are present for each type of primitive. These common properties are
described in this section. Properties that are specic to certain types of spline primitive are described
later in this chapter, in the individual entries for the primitives.
Plane
Use this drop-down list to dene in which of the three planes (XY, XZ, ZY) the spline primitive is to lie.
By default the spline is always positioned so that it is visible in the current active view. This means that
if the spline is created in the XZ (top) or XY (front) view, then the spline will be seen, for example, as
facing towards the XY plane in the 3D viewport. In each of the following examples the spline primitive
has been created in the frontal view (XY plane).
Reverse
If this option is enabled, the order of the points is reversed. Reversing the points of the spline primitive
not only has an effect after the conversion to an editable spline curve. The reversal of points also
affects commands such as Arrange.
On the left is a spline, on the right the same spline with a reversed point order (the second spline vertex
point is marked).
Intermediate Points, Number, Angle
These interpolation settings dene exactly how nely the vertices of a spline will be positioned. The
various choices are described earlier in this chapter.