9.5.2

Table Of Contents
312 CHAPTER 7
OBJECTS MENU CAMERAS 313
Near Clipping
Use this setting to dene the distance of the clipping plane from the camera (see previous image).
Show Cone
If this option is enabled, the viewing volume is displayed in the 3D viewport as a green pyramid.
Depth Of Field
If you own the separately available Advanced Render module, then when you
output a Depth multi-pass channel, the Depth Of Field settings described
here are used rather than Advanced Render’s Depth Of Field settings. This
is because Advanced Render’s depth of eld is a post-effect, whereas these
settings are part of the rendering process.
The Depth of Field settings enable you to specify which part of a picture will be out of focus. You have
a choice of Front Blur or Rear Blur, depending on whether you require the objects at the front or the
rear to be blurred. If neither Front Blur nor Rear Blur is enabled, all objects will be in focus.
Figure 1: The relationship between Front Blur, Rear Blur and Target Distance.
Target Distance
Determines the distance from the camera at which objects are perfectly sharp. Depending on which
blur options you’ve enabled (Front Blur and/or Rear Blur), the blur increases in front of and/or behind
the target distance.