9.5.2

Table Of Contents
330 CHAPTER 7
OBJECTS MENU LIGHTING 331
Transparency
Transparency enabled. Transparency disabled.
If shadow maps should take the transparency and alpha channels into account, enable this option.
The calculation of transparent soft shadows is memory-intensive. An Omni
light source can sometimes use six times as much memory as a spotlight,
because six shadow map calculations must be computed compared to the
spotlight’s single shadow map.
Clipping Inuence
If this option is enabled, the clipping settings on the Details tab are applied to shadow-casting as
well as to illumination.
Shadow Map
250x250 map size. 750x750 map size.