9.5.2

Table Of Contents
366 CHAPTER 7
OBJECTS MENU LIGHTING 367
Reex Distance Scale
The same as Glow Distance Scale only for reexes. If this option is enabled, the reexes are scaled
depending on their distance from the camera. The further away the reexes are from the camera, the
smaller they appear.
Glow editor
To open the Glow editor, on the Attribute manager Lens page (with a light source selected in the
Object manager), click the Edit button in the Glow pane.
Glows are a type of over-exposure to light. When the light intensity is sufcient, this exposure bloom
includes lm grain in the areas surrounding a bright light, even though those areas are not illuminated.
The rings around a glow (sometimes called halos) are also caused by over-exposure, but with added
color distortions caused by the diffraction of the lm grain.
Use the Glow editor to edit glow properties such as rings, the colors of beams and the number of
beams. There are four main areas in Glow Editor dialog: one area for the glow itself (top left), one for
the surrounding ring (center left), one for beams (bottom left) and one for the type and appearance
of the beams (top right).