9.5.2

Table Of Contents
398 CHAPTER 7
OBJECTS MENU DEFORMERS 399
By default, all deformers in CINEMA 4D are represented in the viewport by a cyan cage. The cage and
its handles represents how the deformation effect will be applied to the object.
You can modify the deformers cage in several ways. The two most common ways are by dragging
its handles in the viewport or by adjusting its values in the Attribute manager. The following sections
on the individual deformer objects give more detail on the relevance of this cage and how it can be
adjusted.
You can restrict a deformer’s inuence using vertex maps and polygon selections.
Activate UVW mapping before you deform objects. This will prevent textures from ‘slipping’.
Bend
This deformer bends an object. Drag the orange handle on the deformer’s top surface to change the
bend interactively in the viewport.
Cube with 5x5x5 segments. The same cube with a bend
deformation.
Attribute manager settings
Object Properties