9.5.2

Table Of Contents
404 CHAPTER 7
OBJECTS MENU DEFORMERS 405
Display
“Normal” bone display (left) and proxy display (right).
The Display tab allows you to display bones as boxes.
Show Proxy
Enable this option to display the bone as a box.
Start Size, End Size
Dene the size of the box in the X, Y and Z directions.
Start Offset, End Offset
These values allow you to move the start and end of the box away from the bone’s position.
Laying out a bones hierarchy
In this section we’ll create a hierarchy for a HyperNURBS leg. Once the leg is in the viewport, the next
step is to create three bones, one each for the thigh, lower leg and foot. We’ll start with the bone for
the thigh, since this needs to be the parent of the bones hierarchy (the bones hierarchy will be created
automatically, so it is important to start with the parent bone).