9.5.2

Table Of Contents
418 CHAPTER 7
OBJECTS MENU DEFORMERS 419
Strength
This value denes the state of the explosion. 0% is the start of the explosion, 100% is the end of the
explosion. To change this value interactively, drag the orange handle in the viewport (at the default
value of 0%, the orange handle is at the Explosion object’s origin).
Speed
This value denes the speed of the polygons during the explosion.
Angle Speed
This value denes the angle through which each polygon rotates during the entire explosion.
The direction of the rotation axis for each polygon is random and changes over the course of the
explosion.
End Size
This value denes the relative size of each polygon at the end of the explosion. If the value is set to 1,
the polygons will remain the same size throughout the explosion. If the value is set to 0, the polygons
will disappear by the end of the explosion. If the value is 2, the polygons will double in size.
Randomness
This value denes the percentage by which the speed and angle speed may vary.
FFD
The FFD deforms objects freely using any number of grid points. The FFD deformer affects vertices
of any object that reside within the original unmodied FFD cage. You can animate an FFD deformer
using morph targets or PLA.
In contrast to the other deformers, you must edit the FFD in point mode (there are no handles to move,
only grid points to manipulate).