9.5.2

Table Of Contents
482 CHAPTER 8
TOOLS MENU 483
Attribute manager settings
Modeling Axis
The modeling axis is designed to be used during the modeling stage. It works with polygon objects
in the point, edge and polygon modes.
The Modeling Axis tab is described here and is available for each of the following tools: Move, Scale,
Rotate, Live Selection, Rectangle Selection, Freehand Selection and Polygon Selection.
In previous versions of CINEMA 4D, it was difcult to rotate selected elements around any point other
than the center of the selection. This is because the modeling axis — i.e. the pivot point used by the
Move, Scale and Rotate tools — was always in the center of the selection.
The Model Axis settings introduced in CINEMA 4D R9 allow you to change the position and orientation
of the modeling axis.
You can adjust the position and orientation of the modeling axis interactively in the viewport using
the following keys:
F10-drag: Moves the modeling axis.
F11-drag: Rotates the modeling axis.
You can also access the following Axis and Orientation settings from the
context menu: right-click (Windows) or Command-click (Mac OS) on the
modeling axis.
Axis
Denes the position of the modeling axis. Depending on which mode you select, the modeling axis
will be positioned at:
World
The origin of the world coordinate system.
Object
The object’s origin.