9.5.2

Table Of Contents
486 CHAPTER 8
TOOLS MENU 487
Snap Settings
Look up ‘snap settings’ in the index.
Scale
When scaling objects, note that you can either use the Model tool or the
Object tool. Use the Model tool when you are modeling scale and the Object
tool when you are animating scale. For more details, look up ‘Object tool’ and
‘Model tool’ in the index.
With this tool you can re-size the selected objects or elements. When in Scaling mode, CINEMA 4D
distinguishes between the world coordinate system and the local object coordinate system. The
difference between the systems becomes particularly clear if you activate only the X-axis.
Imagine you scale a cuboid, which lies inclined in the world coordinate system. If you choose the world
coordinate system for scaling, the cuboid becomes larger/smaller parallel to the X-axis of the world
coordinate system and is therefore distorted, as illustrated in Figure 1, below.
Figure 1. Figure 2.
If, on the other hand, you select the object coordinate system of the cuboid when scaling, the cuboid
becomes larger/smaller along its own X-axis and does not distort, as illustrated in Figure 2.
Scaling is performed by left/right movement of the mouse while holding down the left mouse
button (a ‘drag’). When editing textures, mouse movements have a somewhat different effect. A
left/right drag of the mouse re-sizes the texture along its X-axis, an up/down drag re-scales it along
its Y-axis.