9.5.2

Table Of Contents
496 CHAPTER 8
TOOLS MENU 497
If you are editing a Bezier spline and you select a point, the associated tangent will be displayed. You
can edit the tangent’s ends by dragging them with the mouse. Holding down the Shift key allows you
to edit them independently of each other.
You can also edit a point by double-clicking on it. A dialog opens that allows you to enter a new
position for the point. If you are using a Bezier spline, you can also edit the tangent values here.
Alternatively, you can edit the points and tangents using the Structure manager.
Edges
You can quickly access commands for edges from the context menu by right-clicking (Windows) or
Command-clicking (Mac OS) on an edge.
Click this tool when you want to edit the edges of polygons. Selected edges are red. You can select
and edit edges in much the same way as for points.
To select an edge, drag over the edges with the Live Selection tool, just as you would to select points
(or use any other selection tool). To add edges to the selection, hold down Shift while you select. To
remove edges from the selection, hold down Ctrl while you select. To select all edges, choose Selection
> Select All. To deselect all edges, choose Selection > Deselect All or drag the selection tool over an
empty space within the viewport.
You can use the Move, Scale and Rotate tools to edit the selected edges. To delete the selected edges
(including their polygons), press Delete.
Polygons
You can quickly access commands for polygons from the context menu by right-clicking (Windows)
or Command-clicking (Mac OS) on a polygon.
CINEMA 4D works with three types of polygons: triangles (three corner points), quadrangles (four
corner points) and n-gons (more than four corner points). Polygons are edited in much the same way
as points and edges. Select a polygon by clicking it.
To select multiple polygons (or to add to the selection), Shift-click each polygon that you want to
select. Or select polygons using a selection tool such as Live Selection.
To create new polygons, choose Objects > Polygon Object. Now add points to this object using the
Add Point tool (to learn how to use this tool, look up ‘Add Point tool’ in the index).