9.5.2

Table Of Contents
STRUCTURE MENU 535
10. Structure Menu
The Structure menu has various tools that allow you to adjust the structure of polygon objects and
spline objects. Most of these tools are available in the point, edge and polygon modes.
Any objects that you want to use with these tools must be editable. You can make objects editable by
selecting them and choosing Functions > Make Editable.
Usually, the Structure tools affect the selected points, edges or polygons only. However, if none of
these elements are selected, then most of the tools will affect the entire selected object(s). Hidden
elements will usually be ignored.
Any structure tools that cannot be used in the current editing mode (point, edge or polygon) will be
grayed out. For example, Edge Cut only works with edges and therefore will be grayed out in point
mode and in polygon mode.
You can also use the structure tools with multiple selected objects. For example, you could create two
cubes, make them editable, select a polygon on each cube and extrude both polygons at the same
time using the Extrude tool.
You can use most of the structure tools interactively. Also, many of the tools have settings that you can
adjust in the Attribute manager. For as long as the tool is active, you can change any of its parameters
or options and you’ll see the changes applied in realtime.
Modeling modes
The workow for using the structure tools differs depending on whether you are working in the default
modeling mode (Tools > Default Mode) or in the tweak modeling mode (Tools > Tweak Mode).
Default mode
1. In the Object manager or in the viewport, select the objects that you want
to edit.
2. Select the points tool, edges tool or polygons tool.
3. Select the points, edges or polygons that you want to edit.
4. Choose a structure tool.
Tweak mode
1. Choose a structure tool.
2. Select the points tool, edges tool or polygons tool.
3. The tool will affect the yellow highlighted element.