9.5.2

Table Of Contents
26 CHAPTER 2
VIEWS AND VIEWPORTS 27
Deformed Editing
A cube deformed by a Bulge object with Deformed
Editing disabled (left) and enabled (right).
In versions of CINEMA 4D prior to R9, when you edited a polygon object that was being deformed
by a deformer, the polygon object would revert to its undeformed state as soon as you changed to
point, edge or polygon mode. Now CINEMA 4D allows you to edit polygon objects while they are still
in the deformed state — simply enable the Deformed Editing option.
As with Isoline Editing, some tools do not support Deformed Editing mode.
While you are using such tools the polygon object will temporarily revert to
its undeformed state.
Edge Points
If you want object points to be displayed while you are working in edge mode, enable this option.
Shaded Axis
This option controls whether the object’s axis handles are shaded.
Active Axis Stems
If you want the object axis stems to have the same functionality as the object axis handles, enable
this option. You can then, say, move an object along its Z-axis by dragging the Z-axis stem instead of
having to drag the axis handle.