9.5.2

Table Of Contents
558 CHAPTER 10
STRUCTURE MENU 559
Choose Structure > Bridge to activate the Bridge tool.
In the viewport, drag from the left point of the top row to the left point of
the bottom row (Figure 7) and release the mouse button (a yellow line will
appear between the two points while you drag).
Now drag from the middle point of the top row point to the middle point
of the bottom row and release the mouse button. The polygon is created
(Figure 8).
Drag from the right point of the top row to the right point of the bottom row
and release the mouse button. The second polygon is created (Figure 9).
Figure 6. Figure 7. Figure 8. Figure 9.
Using Esc to reset Bridge
In the example above, note that you had to drag and drop twice to create the rst polygon, but
only once to create the second polygon. This is because CINEMA 4D assumes that you want the
next polygon that you create to be connected to the one you’ve just created. This is ideal for quickly
building a row or loop of polygons. However, if you don’t want the current polygon and next polygon
to be connected to each other, press Esc to reset Bridge. You can then drag and drop twice to create
the next polygon in any position on the mesh.
Attribute manager settings
Delete Original Polygons
This option is available in polygon mode only and it deletes the original selected polygons.
Brush
The Brush tool enables you to:
deform polygon mesh in various ways
paint and edit vertex maps