9.5.2

Table Of Contents
36 CHAPTER 2
VIEWS AND VIEWPORTS 37
Link Active Object
Choose this command to view the scene from the origin of the active object. Your view will point in
the direction of the object’s Z-axis. This command can be useful, among other things, for checking
which objects a light source can 'see'. Keep in mind that in some display modes your view may be
blocked by the active objects surfaces.
Editor Camera
This command activates the editor camera.
Projections
Here you choose the projection mode for the camera. You can choose from over a dozen modes. The
Perspective view shows a horizon line, which corresponds to the horizon at innity.
Perspective (left): The default projection mode for the viewport. It shows you the scene as though
looking through a conventional camera. Parallel (right): The vanishing point is innitely distant. All lines
are parallel.