9.5.2

Table Of Contents
660 CHAPTER 13
RENDERING RENDER MENU 661
Format / Options...
Select the le format in which the baked textures should be saved. If additional options are available
for the format you happen to be using, they can be found by clicking on the “Options...” button (see
chapter 13 in your CINEMA 4D reference manual).
Single File
When a number of effects (“Options” tag) are to be baked, they can either be saved individually as
separate layers (deactivate “Single File), or as a single le (activate “Single File). The latter works
only for the following formats:
BodyPaint 3D (*.b3d)
Photoshop (*.psd)
Color Depth
Here you can dene if the baked texture should be rendered with 8, 16, or 32-Bits / channel.
Automatic Size
When this option is activated, three new settings will be made available with which you can dene a
textures size limits via the “Minimal Size” and “Maximal Size” settings
Minimal Size
A square texture will have at least this size, dependant upon “pixel size”.
Maximal Size
The maximum size a square texture will have, dependant upon “pixel size”.
Pixel Size
This setting denes the size of a pixel in square meters. Seriously! In order to automatically ascertain
a texture’s size, the algorithm will calculate the geometry surface to be textured and, using the pixel
size, calculates the size of the texture.