9.5.2

Table Of Contents
662 CHAPTER 13
RENDERING RENDER MENU 663
Pixel Border
Use this setting to dene a border in pixels. A corresponding edge will be rendered around each UV
polygon on the texture. This prevents visible seams at the edges of UV polygons. This value should
be set to at least “1.
Contintue UVs
At top “Continue UVs” activated, at bottom deactivated.
If you have dened a pixel border, this option determines how the texture will continue outside of the
UV polygon. When this option is acitve, it will alert you to visible seams on the object.
Background
This is the color given to areas of the texture that are not covered by UV polygons.