9.5.2

Table Of Contents
666 CHAPTER 13
RENDERING RENDER MENU 667
Shadows
The scene is lit by two colored lights, one using Hard shadows, the other Area shadows. On the right are
the baked shadows.
Only shadows that are present will be rendered. Areas in which no shadows are present will be
rendered white, and the shadows will be rendered in accordance with light and shadow color.
Ambient Occlusion
Left, the scene; right, the baked Ambient Occlusion texture.
If you own the Advanced Render module you will be able to bake the Ambient Occlusion portion
of a texture. The Ambient Occlusion settings reect those of the Render Settings...”, with two
exceptions.
Self Shadowing Only: This function can be set here independently, without having to change the
“Render Settings....