9.5.2

Table Of Contents
736 CHAPTER 14
WINDOW MENU 737
Content Browser
Opens the Content Browser, if it is not already open (and brings it to the front if it is hidden behind
any other windows). Use the Content Browser to manage your project’s libraries and presets. Create
catalog les and presets of scenes, audio clips, textures and more, then quickly add them to your
project via drag & drop. For example, to add a mug model to the current scene, drag and drop the
mug’s thumbnail into the Object manager.
Console
The Console window is used for the output and control of C.O.F.F.E.E. programs. C.O.F.F.E.E. print
commands are displayed here, as are errors. In the case of errors, the error number and the position
of the error within the script are shown. The most recent commands can be called up using the up
and down cursor keys on your keyboard.
The following restrictions apply to the Console window:
Does not work with “Message” and lter plugins.
Affects existing plugins only (new plugins cannot be loaded).
Registration values are not updated, such as Name, ID and Icon.
Global Status Bar
This opens the Global Status Bar, which displays information such as the render time — in a separate
window. By default, this bar is docked at the bottom of the main window.