9.5.2

Table Of Contents
756 CHAPTER 17
OBJECT MANAGER 757
Segment
Splines may consist of multiple segments. Use this parameter to choose which segment the spline
follows.
Axis
This setting is available when Tangential is enabled. It denes with which axis the object follows the
spline.
Anchor
When you use inverse kinematics (IK), you may not want all the objects in the hierarchy to be affected.
The anchor tag prevents an object from being moved under IK. The objects above it in the hierarchy
will also remain stationary (i.e. anchored).
CINEMA 4Ds simple Figure object (Objects > Primitive > Figure), which is designed chiey as a tool
for experimenting with IK, has an anchor tag applied to the upper body (make the gure editable,
otherwise you won’t see the separate body parts and tags). If you move one of the hands using the
Inverse Kinematics tool, the upper body itself remains stationary.
C.O.F.F.E.E.
You have two ways to create your own expressions. You can either program code using CINEMA 4D’S
native C.O.F.F.E.E. programming language or you can use the XPresso Editor to create expressions
easily without having to type a single line of code. XPresso is ideal if you’re the kind of 3D artist who
has no interest in programming, but would like almost innite control over the behavior of your
3D models. To learn about XPresso, see Chapter 22, ‘XPresso Editor’. To learn about the C.O.F.F.E.E.
programming language, visit www.plugincafe.com.