9.5.2

Table Of Contents
762 CHAPTER 17
OBJECT MANAGER 763
Seen By GI
To enable or disable GI globally, use the Global illumination option in the
render settings (Global illumination page).
Enable this option if you want the object to generate global illumination. If you disable the option,
the object will not generate global illumination. This setting has no effect unless the Advanced Render
module is installed.
Self Shadowing
Left, active “Self Shadowing”; right, “Self Shadowing” deactivated.
In some cases, it’s required that objects cast shadows onto other objects but not on themselves.
Voilà, this is exactly what this option regulates simply deactivate this option to eliminate self-
shadowing.
NOTE:
“Self Shadowing” CANNOT be turned off when using Soft shadows.
Channel Tab
Use this page to specify up to 12 object buffer IDs for the object. These object channels correspond
to the object channels dened in the Multi-Pass settings “Channel” menu.