9.5.2

Table Of Contents
876 CHAPTER 18
THE SHADERS 877
Transform
You have the possibility to rotate shaders or textures and mirror them horizontally or vertically. You
can also change the scale and position of the shaders or textures.
Distort
This effect is a simplied Distorter shader that works exclusively with noise. The Time Scale parameter
allows you to animate the noise effect. To animate the noise, set the value higher than 0. The higher
the value, the faster the noise will change. For further details on the Distort effect, look up ‘Distorter
shader’ in the index.
Colorizer
Colorizer takes the value of an input channel and remaps it based on a gradient. This is very useful for
colorizing shaders such as noise.
Input
The aspect of the input texture to remap. You can remap input Luminance, Hue, Saturation, Lightness,
Red, Green or Blue channels.
Cycle
This option determines what happens in areas where there is too much brightness. If the option is
enabled, the color gradient will be repeated when the brightness value exceeds ‘1. If the option is
disabled, the color gradient will be cut off.