9.5.2

Table Of Contents
936 CHAPTER 18
THE SHADERS 937
Offset
Offsets the boundary between the two surfaces, causing more of one surface or the other to show
through.
Edge Shadow Intensity
A darkening of the surfaces near the edge to give the appearance of shadowing caused by peeling
and aking.
Edge Shadow Falloff
Controls the width of the edge shadowing.
1 Bump Amplitude, 2 Bump Amplitude
The amplitude of the bump caused by the FUSER Texture in Surface 1 and Surface 2.
1 Edge Width, 2 Edge Width
The width of the edging around the interface between Surface 1 and Surface 2 that protrudes into
Surface 1 and Surface 2.
1 Edge Bump Amplitude, 2 Edge Bump Amplitude
The bumping of Surface 1 and Surface 2 around the interface between Surface 1 and Surface 2.
Alpha A page
Opacity
The opacity for the surface. With Alpha, you can layer Nukei over other shaders and textures.
Other material channels
Here you’ll nd a list of the material channels that are shared by the former SLA shaders.