User Manual
Table Of Contents
- Panel & Display
- Main Display
- Setup
- Basic Operation
- Sounds
- Styles
- Songs and Audio
- Phrase Pads
- Albums
- Demo
- Mixer
- Performance Memory
- DSP Effects
- Keyboard Part Effects
- Controllers
- Microphone
- Scale Tuning
- MIDI I/O
- USB Storage Devices
- Utility Settings
- Expansion
- Sound List
- Style List
- Song List
- Phrase Pad List
- Part Effect List
- Global Effect List
- Insert Effect List
- Chord List
- Controller Function List
- Short Cut+ Chart
- MIDI Implementation List
26
The Joystick default function for left and right movement is Pitch Bend, which changes the note pitch lower or higher.
The up direction by default is Modulation; this makes the note play with vibrato.
The Joystick up and down parameters can be assigned in the “Controllers” menu.
Tips:
About Pitch Bend:
With the Joystick you can produce realistic bend eects when you play the sound, which will make the
sounds more exible.
Dierent sounds have dierent default bend ranges. You can change the range through the sound edit func-
tion.
All keyboard parts of this instrument can have only one bending range at one time. With several parts ena-
bled at the same time, the bending range of the instrument generally follows the R1 part. If you want to cus-
tomize the bending range and lock it, use the Pitch Bend Lock feature. Assign the function of switches above
Joystick as Pitch Bend Lock and turn it on, then adjust the Pitch Bend Range in the Joystick Tab.
About Modulation:
When Joystick is pushed upward, the part being played has a vibrato eect. Joystick will return to center
position when released and the vibrato eect will disappear.
But with the Modulation Lock function, you can let Joystick keep the vibrato eect when it returns to center
place. Assign the function of switches above Joystick as Modulation Lock and turn it on.
About Sound Control:
With the Controllers settings you can modify the function of Joystick’s up and down directions to better suit
your playing habits. When the switch function above Joystick is set to Sound Control and turned on, moving
the Joystick up and down can change the insert eect parameters of the sound in real time. Refer to the
“Controllers” and “Sound Edit” sections for more information.
Editing Sounds
The sound edit function enables you to create your own sounds by editing parameters of existing sounds. You can save
up to 500 User Sounds and recall them from the User sound tab.
Select a sound to edit. Press the “Edit” button on the Sound Selection display to call up the Sound Edit menu.
Sounds