User manual
Table Of Contents
- MDRUMMER DOCUMENTATION
- MELDAPRODUCTION MDRUMMER
- INTRODUCTION TO MDRUMMER
- If you want MDrummer to play notes, use MIDI channel 10 or switch to drum pad mode.
- To use MDrummer's rhythm engine you can use the MIDI command system or the integrated song sequencer.
- Use the integrated help system using F1 and check out MDrummer tutorial videos.
- There are multiple plugins and maybe a standalong application, which one should I use?
- TUTORIAL: CREATING A DRUM TRACK WITH MDRUMMER
- MDRUMMER STRUCTURE
- MDRUMMER DATA
- SOUND ENGINE
- RHYTHM ENGINE
- RHYTHM GENERATOR
- INTRODUCTION TO MDRUMMER
- MELDAPRODUCTION MDRUMMER L
- Menu button
- SAMPLE LIBRARY ANALYZER
- INPUT MIDI FILTER
- OUTPUT MIDI FILTER
- GLOBAL SETTINGS
- QUICK SETUP TAB
- MIXER TAB
- EFFECTS TAB
- SONG TAB
- DRUMSET EDITOR TAB
- RHYTHM EDITOR TAB
- RHYTHM GENERATOR TAB
- USED CONTROLS
- ABOUT MELDAPRODUCTION
Global volume defines volume of new sounds. When a note is played, MDrummer takes actual global volume value and assigns it to that note.
Therefore if you change global volume quickly, more than one event can play at the time and each of them can have different volume.
This produces more natural sound. However since it is applied before the effect pipeline, it might even change the sound character. This pays
mostly for nonlinear effects such as compressor or limiter. On the other hand it theoretically simulates a drummer playing hard or soft.
This parameter can be automated.
Global panorama
Global panorama defines panorama of new sounds. When a note is played, MDrummer takes actual global panorama value and assigns it to
that note. Therefore if you change global panorama quickly, more than one event can play at the time and each of them can have different
panorama.
This produces more natural sound. However since it is applied before the effect pipeline, it might even change the sound character. This pays
mostly for nonlinear effects such as compressor or limiter.
This parameter can be automated.
Global pitch
Global pitch defines output pitch of new sounds. When a note is played, MDrummer takes actual global pitch value and assigns it to that note.
Therefore if you change global pitch quickly, more than one event can play at the time and each of them can have different pitch.
Note that this works even if some drums are frozen, in which case MDrummer needs to apply additional pitch change and while it can be CPU
expensive, you should let it be zero for maximal performance. It is not significant for drums that are not frozen.
This parameter can be automated.
Panorama width
Panorama width affects actual panorama settings for all drums. If you increase this value above zero, panorama of all drums will be also
increased. Thus increasing this value will make resulting sound somewhat spatial. But note that it can only modify panorama settings, it does
not accomplish any kind of stereo expansion.
This parameter can be automated.
Drumset tabs
Drumset tabs lets you choose between the main modules for tweaking the drumset.
Drumset selector provides the easiest way to setup your drumset using the hundreds of predefined ones.
Drumset designer provides a simple and quick way to create your own drumsets from predefined components (drumsets stored in
Components folder) or using the generator. When changing a component it applies load & replace function to remove original drums and
replace them with new ones.
Master effects selector lets you quickly load or generate master effect settings containing several room simulations, compressors etc. Note
that since these are loaded to all master channels, the CPU consumption will depend on number of output channels.
Drumset selector










