User manual
Table Of Contents
- MDRUMMER DOCUMENTATION
- MELDAPRODUCTION MDRUMMER
- INTRODUCTION TO MDRUMMER
- If you want MDrummer to play notes, use MIDI channel 10 or switch to drum pad mode.
- To use MDrummer's rhythm engine you can use the MIDI command system or the integrated song sequencer.
- Use the integrated help system using F1 and check out MDrummer tutorial videos.
- There are multiple plugins and maybe a standalong application, which one should I use?
- TUTORIAL: CREATING A DRUM TRACK WITH MDRUMMER
- MDRUMMER STRUCTURE
- MDRUMMER DATA
- SOUND ENGINE
- RHYTHM ENGINE
- RHYTHM GENERATOR
- INTRODUCTION TO MDRUMMER
- MELDAPRODUCTION MDRUMMER L
- Menu button
- SAMPLE LIBRARY ANALYZER
- INPUT MIDI FILTER
- OUTPUT MIDI FILTER
- GLOBAL SETTINGS
- QUICK SETUP TAB
- MIXER TAB
- EFFECTS TAB
- SONG TAB
- DRUMSET EDITOR TAB
- RHYTHM EDITOR TAB
- RHYTHM GENERATOR TAB
- USED CONTROLS
- ABOUT MELDAPRODUCTION
add random layers and effects etc.
Component item
Component item contains one component of the drumset. A component contains one more more drums. For example, a hihat component
contains closed hihat, open hihat and pedal hihat. These 3 drums are tuned together to have appropriate loudness and sound character, so
that this combination makes sense and is called a component. In the component panel you can choose a component, randomize them, add
effect layers and more.
Drum button
Drum button plays example hits of all drums in the component.
Left button
Left button selects the previous component, which replaces current one.
Right button
Right button selects the next component, which replaces current one.
... button
... button lets you choose a component from the library.
Randomize button
Randomize button selects a random component or generates a new one using randomizable synthesizers. It uses the same algorithm as
drumset generator, but generates just the one component leaving the rest of the drumset intact. If you want to force using the generator
instead of choosing predefined component, hold Ctrl.
Effects button
Effects button generates random effect settings for all of the drums in the component. Hold Ctrl to avoid removing the current settings,
hence appending the new effects into the chain.
Note that some of the original effects may be kept intact, because they have been present when the drum has been loaded and they are part
of the sound character. If you want to remove them, delete them manually or hold Shift when pressing the button.
Layer button
Layer button adds a random effect layer to each drum in the component. This includes various effects or even other drums. The effect layer is
simply another drum of the same type loaded or generated from DrumsetLayers folder in the MDrummer installation directory. This feature is
particularly useful for snare drums. You can even add multiple layers by pressing the button repeatedly. Use Undo to remove the previously
added layer.
Lock button
Lock button locks the component disallowing randomization and other operations in the drumset designer from changing it.
Save button
Save button stores the component into a file. It is essentially the same thing as drumset, but contains only the relevant drums. The file is then
used in the component list. This button is generally designed to be used to save good randomized components.
Plus button
Plus button increases volume of all drums in the component by 1dB. It does that using output volume to avoid changing the nature of effect.
Adjusting level using this button is easier because the component may contain several drums, so adjusting volumes of all of them in mixer or










