User manual

Table Of Contents
Basic drum parameters panel contains basic parameters of the selected drum -appearance, sound and behavior. Actual drum sound is
generated by drum layers, which you can edit on the right side. Each drum also has an effect pipeline editable on the right side as well.
Drum pad button
Drum pad button triggers the drum sound the same way MIDI or the rhythm engine does. The further right you click, the higher velocity it will
have. Shortcut : A
Name
Name of selected drum. It is only informational, basically you can leave it with original value corresponding to actual drum type.
Drum type
Drum type serves as a shortcut for some settings common to some specific types of drums. You just need to change drum type and
MDrummer configures all basic settings, such as name, MIDI keys and image of the drum. It also serves to maximize compatibility in
MDrummer's rhythm engine. Internally MDrummer doesn't use MIDI at all as this archaic format is very limited. It identifies the drums using
their type instead, which ensures that every drumset and rhythm is compatible with each other. Of course, rhythms designed for congas
won't be compatible with classic drumsets containing bass and snare drums for example.
Muted
Muted drum does not generate any sound. Shortcut : M
Only one instance
Only one instance trigger can solve problems with long sounds. Normally a drum is polyphonic, but if you enable this trigger, it becomes
monophonic. This means that when you hit the drum, it sounds and when you hit it again, the first hit quickly fades out.
Using this trigger you can prevent stacking up too many of long sounds (e.g. ride cymbals), that may normally howl down all other drums and
even exceed 0dB.
Output volume
Output volume defines volume of the drum sound applied after the effect pipeline.
Volume
Volume defines volume of the drum sound. It is applied before the effect pipeline so it can actually change the sound character.
Send 1
Send 1 defines amount of signal sent to send 1 effect pipeline.
Send 2
Send 2 defines amount of signal sent to send 2 effect pipeline.
Panorama
Panorama defines panorama of the drum sound.
Pitch