User manual
Table Of Contents
- MDRUMMER DOCUMENTATION
- MELDAPRODUCTION MDRUMMER
- INTRODUCTION TO MDRUMMER
- If you want MDrummer to play notes, use MIDI channel 10 or switch to drum pad mode.
- To use MDrummer's rhythm engine you can use the MIDI command system or the integrated song sequencer.
- Use the integrated help system using F1 and check out MDrummer tutorial videos.
- There are multiple plugins and maybe a standalong application, which one should I use?
- TUTORIAL: CREATING A DRUM TRACK WITH MDRUMMER
- MDRUMMER STRUCTURE
- MDRUMMER DATA
- SOUND ENGINE
- RHYTHM ENGINE
- RHYTHM GENERATOR
- INTRODUCTION TO MDRUMMER
- MELDAPRODUCTION MDRUMMER L
- Menu button
- SAMPLE LIBRARY ANALYZER
- INPUT MIDI FILTER
- OUTPUT MIDI FILTER
- GLOBAL SETTINGS
- QUICK SETUP TAB
- MIXER TAB
- EFFECTS TAB
- SONG TAB
- DRUMSET EDITOR TAB
- RHYTHM EDITOR TAB
- RHYTHM GENERATOR TAB
- USED CONTROLS
- ABOUT MELDAPRODUCTION
Export WAV renders the whole loop using current drumset into a wave file.
Record replace switch enables or disables replacing when recording. By default this is enabled, which means that when you are recording the
loop using your MIDI device, the new contents replace the previous ones. This can be disabled if you want to add new notes instead.
Zoomer
Zoomer lets you zoom horizontally into the loop editor.
Note panel
Note panel provides configuration of note parameters which are used when creating new notes. Also in selection mode whenever you
change any of the parameters, the changes are applied to all selected notes.
Note inaccuracy
Note inaccuracy defines "skill" of the virtual drummer. Higher value of makes virtual drummer to be more inaccurate.
Note offset
Note offset causes the note to be played earlier or later. Unlike note position this value is time-based, which means that it is not affected by
tempo. That makes it ideal for flams, modern raw beats and similar effects.
Note velocity
Note velocity basically defines note loudness. Using velocity layers and some other settings however you can make MDrummer play different
sounds depending on the velocity. You can switch between 3 predefined velocity values using shortcut "Z".
Note deflection
Note deflection defines inaccuracy of velocity. Higher value causes velocity to be randomly changed. This is a kind of humanization.
Note probability
Note probability defines chance the note will be played. Lower value causes higher chance to omit the note.
Note minimal level
Note minimal level defines minimal loop level the note will be played in. Using this parameter you can make the loop vary according to actual
loop level (and for example rhythm with just one loop). This is especially useful for essential beats in Rhythm generator.
Note maximal level
Note maximal level defines maximal loop level the note will be played in. You rarely use this one, while it means, that if the loop level gets
higher, some notes won't be played. Rhythm generator is also affected by this parameter.
Shufflability
Shufflability controls how much shuffle affects the note position.
Note pitch
Note pitch controls additional pitch shift for this note.
Quantization panel










