Specifications
B-3
Midas Digital Consoles
Addendum B
Chapter 2: Internal Effects
This chapter details the following eight internal effects of the G-II software:
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Ambience reverb (see below)
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Chamber reverb (see “Chamber reverb” on page B-4)
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Hall reverb (see “Hall reverb” on page B-5)
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Plate reverb (see “Plate reverb” on page B-7)
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Vintage room reverb (see “Vintage room” on page B-8)
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Stereo chorus (see “Stereo chorus” on page B-10)
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Dual stereo delay (see “Dual stereo delay” on page B-10)
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Matrix mixer (see “Matrix mixer” on page B-12)
Ambience reverb
The ambience reverb adds warmth and depth to source material without adding the
obvious artefacts commonly associated with artificial reverbs. It simulates smaller
rooms using diffuse early reflections with the additional flexibility of separate reverb tail
level and decay control.
Reflective surface materials and air absorption properties can be simulated by adjusting
the high and low frequency cut amount and high frequency damping.
If the global tap option is enabled the pre-delay parameter units will change from
milliseconds to musical note durations as they do with the current effect units.
Item Element Function
1 input meter Two adjacent 11-LED columns — one each for left and
right — comprise the input meters.
2 Mix control knob Adjusts the dry/wet signal ratio.
3 Modulation
control knob
Specifies the combined rate and depth of modulation
applied the reverb tail.
4 In switch Switches the Plate Reverb effect in/out.
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