Instruction manual

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Modes Menu
CTX 3030 Instruction Manual
Desirable Targets Ground Targets + Junk Undesirable Junk
FE Target
Non-FE
Target
Mineralization Sparse FE Clutter
Non-FE
Clutter
Low Trash
Low/Med
High Trash
Low/Med
FC Separation
Low
GC Separation
High
Table 30 Target Separation Matrix
Low Trash
The Low Trash setting provides very stable Target ID’s in areas with low trash and
low to medium levels of mineralization. This allows you to create very narrow
discrimination patterns for specic targets.
Using the Low Trash setting in High Trash areas is not recommended because a
strong rejected target in close proximity can cause a good target to be masked or
hidden. The Low Trash setting will respond to whichever target has the strongest
target signal and will ignore the other target.
High Trash
The High Trash setting can identify weak accepted target signals amongst rejected
targets even if the rejected target signals are stronger. The advanced signal
processing takes the best accepted target signal and ignores all the rejected target
signals no matter how strong they are. When High Trash is used, the Target ID is
less stable, therefore a larger edit frame will be required in order to accept or reject
specic targets. High Trash can also be used with a slightly faster sweep speed,
making it suitable for areas where fast ground coverage is important, such as during
competition hunts. The High Trash setting also oers improved target ID stability in
highly mineralized ground conditions.
Ferrous-Coin
Ferrous-Coin improves the Target ID stability of coin type targets amongst
ferrous targets in areas with low mineralization. This setting uses advanced signal
processing techniques to minimize the blending of ferrous and coin type target
signals even when they are on top of each other. Both targets will be more
accurately identied and their cursors displayed simultaneously on the Detect
screen.
If both targets happen to be in an accepted areas of the screen, such as when
using a fully open/All Metals discrimination pattern, the Target ID number displayed
will be from the coin type object.
Ground-Coin
Ground-Coin improves Target ID stability of coin type targets in areas with high
ground mineralization. Ground with high mineralization would normally spread the
Target ID over a wide area of the detect screen, with the potential to misidentify
targets. This setting uses advanced signal processing techniques to minimize the
blending of ground and coin signals. The improvement in Target ID stability allows
you the best opportunity to correctly identify the good target.
NOTE
The Ferrous-Coin setting may not
always provide audio.