User Manual
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Algorithms
•  Ring Mod Triangle: Ring mod applied to two triangle waves, with quantised ratio 
control (A) that snaps through a series of useful ratios, and a fine control (B), which cross-
fades between these ratios allowing precise control across the whole range
•  Ring Mod Triangle / Square: Ring mod applied to a triangle and a square wave, with 
quantised ratio control (A) that snaps through a series of useful ratios, and a fine control 
(B), which cross-fades between these ratios allowing precise control across the whole 
range
•  Ring Mod Saw / Square: Ring mod applied to a saw and square wave, with quantised 
ratio control (A) that snaps through a series of useful ratios, and a fine control (B), which 
cross-fades between these ratios allowing precise control across the whole range
•  Ring Mod Saw / Triangle: Ring mod applied to a saw and triangle wave, with quantised 
ratio control (A) that snaps through a series of useful ratios, and a fine control (B), which 
cross-fades between these ratios allowing precise control across the whole range
•  Chaos Saw: Un-quantised ring modulation (A) combined with randomisation (B)
•  Chaos Square: Un-quantised ring modulation (A) combined with randomisation (B)
•  Chaos Triangle: Un-quantised ring modulation (A) combined with randomisation (B)
•  Fold Triangle: Triangle wave-folding (A) with DC offset (B)
•  Filtered Noise: Noise generator combined with a morphable filter with full control over 
Cutoff (A) and Morph (B)
•  FM Saw:Square: Frequency Modulation using a Sawtooth as the carrier and a Square as 
the modulator with full control over FM Depth (A) and Modulator Frequency Ratio (B)
•  FM Square:Square: Frequency Modulation using a Square as both the carrier and 
modulator with full control over FM Depth (A) and Modulator Frequency Ratio (B)
•  FM Tri:Square: Frequency Modulation using a Triangle as the carrier and a Square as the 
modulator with full control over FM Depth (A) and Modulator Frequency Ratio (B)
•  Noise AM Saw: Sawtooth Wave amplitude modulated by a filtered noise source with full 
control over AM Depth (A) and Noise filter cutoff (B)
•  Noise AM Square: Square Wave amplitude modulated by a filtered noise source with full 
control over AM Depth (A) and Noise filter cutoff (B)
•  Noise AM Tri: Triangle Wave amplitude modulated by a filtered noise source with full 
control over AM Depth (A) and Noise filter cutoff (B)
Note: The oscillator spread controls function as follows:
•  0 - all oscillators are perfectly in tune
•  1 - 63 - increasing oscillator detune
•  64 - 127 - oscillators detuned in musical intervals
Algorithms
•  Fractal Saw: Complex sync with un-quantised control over ratio (A) and and an 
asymmetry control (B) that allows every second cycle of the wave to have a different sync 
ratio to the first
•  Fractal Square: Complex sync with un-quantised control over ratio (A) and and an 
asymmetry control (B) that allows every second cycle of the wave to have a different sync 
ratio to the first
•  Fractal Triangle: Complex sync with un-quantised control over ratio (A) and and an 
asymmetry control (B) that allows every second cycle of the wave to have a different sync 
ratio to the first
•  Reverse Saw: Periodically reverses the direction of the waveform and changes the 
playback rate (A), asymmetry control (B) changes the period length (I.e the switch point 
within a cycle)
•  Reverse Square: Periodically reverses the direction of the waveform and changes the 
playback rate (A), asymmetry control (B) changes the period length (I.e the switch point 
within a cycle)
•  Reverse Triangle: Periodically reverses the direction of the waveform and changes the 
playback rate (A), asymmetry control (B) changes the period length (I.e the switch point 
within a cycle)
•  Window Amp Sync: Applies amplitude modulation to a sine wave using a hard synced 
waveform. Features an un-quantised sync ratio control (A) and the ability to morph 
between multiple window shapes (B)
•  Metal Saw: Creates ring modulation/amplitude modulation like effects by syncing a 
waveform to two separate signals, one at the base rate and one at the sync rate. Features 
un-quantised control over sync rate (A) and ability to balance between the base wave and 
the modulated signal (B)
•  Metal Square: Creates ring modulation/amplitude modulation like effects by syncing a 
waveform to two separate signals, one at the base rate and one at the sync rate. Features 
un-quantised control over sync rate (A) and ability to balance between the base wave and 
the modulated signal (B)
•  Metal Triangle: Creates ring modulation/amplitude modulation like effects by syncing a 
waveform to two separate signals, one at the base rate and one at the sync rate. Features 
un-quantised control over sync rate (A) and ability to balance between the base wave and 
the modulated signal (B)
•  Ring Mod Saw: Ring mod applied to two saw waves, with quantised ratio control (A) 
that snaps through a series of useful ratios, and a fine control (B), which cross-fades 
between these ratios allowing precise control across the whole range
•  Ring Mod Square: Ring mod applied to two square waves, with quantised ratio control 
(A) that snaps through a series of useful ratios, and a fine control (B), which cross-fades 
between these ratios allowing precise control across the whole range










