Operation Manual

Introducing the HUD
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but you can use the ability to do interesting things like building an underwater base. An
example is shown in Figure 3.2, and I’ll show you how to build your own in Chapter 8,
“Creative Construction,” as well as sharing with you some other underwater breathing
techniques.
FIGURE 3.2 Underwater bases are impervious to mob attacks, even when built
from glass, but you’ll need to watch your oxygen bar carefully to ensure you
don’t run out of air while building this type of structure. By the way, the only
mob that spawns underwater is the friendly, curious squid. Can you make out
the one shown here? He’s now part of Elysia’s first private aquarium. Say hello
to “Ceph.”
Q Hunger bar—You also have 20 points of hunger available, as well as a hidden value
called Saturation. Like health, each hunger bar icon holds two points and can reduce by
half an icon (that icon is, incidentally, a “shank,” or the lower part of a leg of meat) at
a time.
Q Inventory quick access—These nine slots, also known as the Hotbar, represent items
you can select with the mouse scroll wheel or by pressing the 1–9 keys. Press E to access
your full inventory and to change the items in these slots. The white number next to
some shows that slot’s count of stacked identical items. A durability bar also appears
under each tool’s icon in green, gradually reducing as you use them until the tool
actually breaks and disappears from your inventory. You’ll have some warning of this
because the bar turns red when it’s close to zero. See “Improving Your Tools” later in the
chapter to learn more about the durability of different materials.
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