user manual

5-8
Using the 187Bug Debugger
5
Note These logical port numbers (0 and 1) are shown in the
pinouts of the MVME187 as ÒSERIAL PORT 1" and
ÒSERIAL PORT 2", respectively. Physically, they are all
part of connector P2.
Entering and Debugging Programs
There are various ways to enter a user program into system
memory for execution:
Create the program with the assembler/disassembler
Download an S-record object file
Read the program from disk
Creating a Program with the Assembler/Disassembler
You can create a program using the Memory Modify (MM)
command with the assembler/disassembler option.
1. Enter the program one source line at a time.
2. After each source line is entered, it is assembled and the
object code is loaded to memory.
Refer to the Debugging Package for Motorola 88K RISC CPUs User's
Manual for complete details of the 187Bug
Assembler/Disassembler.
Downloading an S-Record Object File
Another way to enter a program is to download an object file from
a host system.
The program must be in S-record format (described in the
Debugging Package for Motorola 88K RISC CPUs User's Manual) and
may have been assembled or compiled on the host system.