User Manual

CHAPTER
21
1 About the Stage-B16
Stage-B16 is an 16 x 12 stage box and USB/AVB
audio interface with console-style 48-channel
mixing, DSP effects, wireless control , AVB audio
networking and very high quality A/D/A
conversion at sample rates up to 192 kHz.
Powerful DSP delivers large console style mixing
with 48 channels, 12 stereo busses, and 32-bit
floating point effects processing, including
modeled analog EQ, vintage compression and
classic reverb. Matrix routing lets you quickly
patch ins to outs, or split inputs to multiple
destinations.
The Stage-B16 can operate as a conventional stage
box with AVB networking, as an audio interface for
a studio workstation (DAW), as a standalone mixer
or as an auxiliary monitor mixing system in the
studio or on stage. The following sections provide a
brief overview of its main features and character-
istics.
Comprehensive analog I/O
The Stage-B16 provides a sixteen inputs and twelve
outputs.
Network I/O
Stage-B16 is also capable of handling four
8-channel banks of network audio input and four
8-channel banks of network output for an
additional 32 channels of network I/O.
Other MOTU AVB interfaces
The Stage-B16 is part of a larger family of audio
interfaces that offer complementary I/O configura-
tions. For details, visit motu.com.
Universal connectivity
The Stage-B16 can connect to a computer with
high-speed USB 2.0, which is compatible with USB
3.0). It is USB audio class-compliant, which means
that it is iPad compatible (with a camera
connection kit) and does not require driver
installation for USB connection to a computer.
Alternately, the Stage-B16 can be connected to the
Ethernet port on a recent-generation Mac (any
Mac with Thunderbolt on it) running Mac OS X
Yosemite (10.10) or later for audio interface
operation through AVB Ethernet.
On-board DSP with mixing and effects
Stage-B16 is equipped with a powerful DSP engine
that drives both an extensive routing matrix and a
48-input digital mixer with 12 stereo busses and
effects. The mixer offers familiar operation
modeled after large format mixing consoles.
32-bit floating point processing
All of the mixing and effects processing in the DSP
engine is handled with 32-bit floating point
calculations, to maintain and deliver virtually
unlimited headroom and the utmost in sound
quality.
Modeled vintage effects processing
Effects include classic reverb, compression
modeled after the legendary Teletronix LA-2A
compressor, and 4-band EQ modeled after British
analog console EQs.
Connection Input Output
Mic inputs with individual preamps on XLR 16 -
Balanced analog on XLR - 8
AES/EBU digital - 4
Total 16 12