User Manual

SOUNDBITES WINDOW
41
line at the moment. In this case, Digital Performer
displays the move handle of the soundbite with a
question mark as shown below:
Figure 3-12: Digital Performer displays this icon when it does not
currently know the location of the audio file containing the sound-
bite.
Finding lost soundbites
If Digital Performer does not know the location of
a soundbite as shown in Figure 3-12, you can
remind Digital Performer where it is using the
Replace Soundbite command in the Audio menu.
Click the name of the soundbite to highlight it and
choose Replace Soundbite from the Audio menu.
For more information, see “Replace Soundbite on
page 631.
Soundbites that cannot be played
If a soundbite cannot be played back for some
reason (perhaps its sample rate doesn’t match the
current sample of the project), Digital Performer
displays an “X icon as shown below:
Figure 3-13: Digital Performer displays this icon when it cannot play
back the soundbite for some reason.
If necessary, you can convert the soundbites
sample rate using the Convert Audio File mini-
menu item.
Selecting unused soundbites
While you work with Digital Performer, you may
find that you have many soundbites in the list, but
some of them are not going to be used in the
sequence and are no longer needed for any other
purpose.
The Select unused soundbites command searches
through every track in every sequence in the file to
determine which soundbites are being used in a
track and which ones are not. It then highlights all
the soundbites that are not being used, and you can
inspect, audition, delete, or group them as desired
to clean up the list.
Audio data
Regions Playlists
Audio file (before deleting)
Gruve Fill
Mini Fill
Audio data
Regions Playlists
Audio file (after deleting)
Figure 3-11: Deleting soundbites removes their corresponding region in the audio file. Just
the region and its pointers are removed; not the actual audio data.