User Manual
FADES AND CROSSFADES
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In either case, after you’ve made the changes you
would like in the Fades dialog, make sure that the
Update existing fades option is checked before
clicking OK.
FADES THAT CANNOT BE FULLY
COMPUTED
If Digital Performer computes a fade or crossfade
and the level of the mixed audio in it exceeds unity
gain (0 dB), the fade appears bright red to alert you
to the fact that it is clipping.
If, for some reason, a fade or crossfade doesn’t have
enough audio for Digital Performer to compute the
complete fade, it appears bright blue. For example,
you might draw a crossfade that is two seconds
long, but one of the soundbites involved may not
have a full extra second of audio in the parent audio
file beyond the edge of the soundbite. In this case,
the crossfade appears bright blue to indicate that it
cannot be fully computed.
TRIMMING SOUNDBITES THAT HAVE A
FADE OR CROSSFADE
If a soundbite edge has a fade or crossfade on it, you
have to delete the crossfade in order to change it.
This makes sense because as soon as you change it,
the crossfade is no longer valid anyway (since the
splice point has changed). You can reapply the
crossfade after you modify the soundbite edge.
CLIPPING WHEN CROSSFADES ARE
CALCULATED
If clipping occurs when Digital Performer
calculates a crossfade, the crossfade is drawn in red
instead of the soundbite’s color. In this case, you
will probably want to re-apply the crossfade,
adjusting the curves. Try using the equal gain
curves (since it is impossible for clipping to occur
when using equal gain).