User Manual

MARKERS
751
or Down Arrow key to approve the change and
move to the time location of the next marker; use
the Up Arrow key to approve the change and move
to the time location of the previous marker.
If you change the measure time of a marker, even a
locked marker, the real and frame times will also
change. Changing the real or frame time of a
marker will cause the measure time location to
change.
Since the markers are listed in chronological order,
a marker may seem to vanish when you edit its
location. In such cases, the marker has simply been
moved out of the visible portion of the marker list.
Moving markers by dragging
You can drag markers in the Track Overview,
Conductor Track Editor, and the Sequence Editor
to reposition them.
MARKER STREAMER, PUNCH & FLUTTER
SETTINGS
To access the streamer, punch & flutter settings for
a marker, click it to highlight it and choose Set
Marker/Streamer Options from the mini-menu. For
complete details about these settings, see “Working
with marker streamers on page 766.
CUSTOM PRE-GAP FOR CD BURN
This option can be used when burning a mix to a
CD and tracks are based on markers. For more
details, see “Track Pre-gap on page 938.
SETTING THE COUNTER TO A MARKER
LOCATION
You can easily set the current location displayed in
the counter to the location of a marker. This lets
you move to a location by its name instead of time,
making it unnecessary for you to keep track of a
number of arbitrary measures and times.
To move to the location of a marker, press on the
position indicator and drag it to the marker you
want. You can scroll the list up or down by dragging
the position indicator slightly past the top or
bottom of the marker list.
You can also jump to markers using the Marker
menu in the Tracks window or Control Panel. See
“The Marker menu on page 163.
MARKER LOCATE NUMBERS
The Markers window has a “NUM” (locate
number) column. This lets you assign a locate
number to each marker.
Figure 64-2: Marker locate numbers.
When you invoke the Go To Marker command
(found in the Commands window in the Setup
menu), you can type in a marker’s locate number
and press return (or enter) to go to that Marker:
Figure 64-3: The ‘Go To Marker’ command.
Marker numbers are flexible and convenient
because they are not tied to the marker’s order in
the marker list. Instead, you can assign any locate
number to any marker you wish, regardless of their
order in the Markers window. By default, each new
marker that you add will receive the next highest
locate number for that sequence.