User Manual
MIDI EFFECTS PROCESSING
892
Double strike notes at __% velocity: This option
causes each note to be played twice. The
on-velocity of the second note can be specified
from 0-200% of the first note’s velocity.
Hold Notes: This option causes notes to be held
even after you release them. They remain held (and
will continue to arpeggiate) until you release all
notes and play a new note.
Applying the echo and arpeggiator effects as
Region menu commands
Both the Echo and Arpeggiator effects are available
as MIDI effects plug-ins in the Region menu, which
allows you to render the effect permanently to a
track. This is great for editing the effect further. For
details, see “MIDI Effects Plug-ins” on page 608.
Fun things to do with the Echo and
Arpeggiator effects
Add a Transpose effect before the Arp effect.
(Apply Transpose in Insert A and Arpeggiator in
Insert B). Set the Transpose effect to Harmonize
and transpose an octave up or down. This doubles
the notes sent to the Arp effect, and gives it more
notes to play with.
Learn bits of your song, both as melodic patterns,
and as rhythmic patterns. Mix and match for
Arpeggiator and Echo effects that compliment the
rhythm and melodies of your music.
Use the Arpeggiator with a drum kit. Set the
rhythm to a Poly 3 against 2. Hold down a big
clump of drum note. Try using different melodic
patterns. (Random works great.)
Echo your Arpeggiator. Add an Echo effect after
the Arpeggiator, and set it for a long delay. Set the
Arpeggiator to play with a grid that has an
interesting rhythmic relationship to the echo. For
example, set the Arpeggiator to a straight eighth
note grid an the Echo to Tuplets, 3 in the time of 2
[quarter note]. Now, set the Echo effect to 2
repeats, and transpose up an octave (C3 to C4)
with the Feedback Transpose section.
The Arpeggiator effect uses the velocities of the
notes that you played in its arpeggiation. This can
be used to great effect. Play a clump of notes with a
medium velocity, then strike a new note with force.
The new note will stand out in the arpeggiation in
an interesting fashion. If desired, add a Change
velocity effect after it to keep the velocities in a
normalized range.
GROOVE QUANTIZE
Groove Quantize is a real-time version of the
Groove Quantize region operation found under
the Region menu. For more information, see
“Groove Quantize” on page 585.
Figure 76-6: The Groove Quantize effects processor.
HUMANIZE
Humanize is a real-time version of the Humanize
Region command found under the Region menu.