User manual

F4-BMS 2.0 Technical Manual
POLY
NONE
alpha[age]=alpha
alpha - (0 - 1.0) 0 transparent, 1 opaque
color[age]=r, g, b
The diffuse color of the particle. The apparent color is determined
by the worlds light level (from the sun and ambient light)
r, g, b - (0 - 1.0)
light[age]=r, g, b
The particle color is based soley on the light value specified.
In other words, the perticle will glow in the dark
r, g, b - (0 - 1.0)
NOTE: both color and light are always applied to the particle.
It is important that when you add each component (r,g,b),
that they do not exceed 1.0 -
for ex. color r + light r must be <= 1
size[age]=dimension
dimension - the width/height in feet. Since particles are just
texture squares at this point, this is the width/height
of the square.
acceleration[0..10]=value
value - in feet per second per second. (f/s/s)
texture=filename
the file must be in the misctex directory (or a subdirectory)
gravity[age]=amount
amount - 1 equals full gravitational acceleration (32ft/s/s)
bounce=reflectamount
reflectamount - 0 = no bounce,
1.0 = bounce with same velocity as impact.
*only bounces off ground
groundfriction=feet per second per second
while in contact with the ground, the particle will slow this amount
inheritvelocity=percentage
the particle will inherit a percentage of the creator's velocity.
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