User manual
F4-BMS 2.0 Technical Manual
set g_sScrollUpFunction "FOVDecrease"
set g_sScrollDownFunction "FOVIncrease"
set g_sMiddleButtonFunction "FOVDefault"
11.4
ADJUSTABLE FOV
You can now adjust the field of view in game. This has multiple uses. Increasing the FOV can
dramatically increase perception of speed, and can be used in the virtual cockpit to see more of
the cockpit. Decreasing the FOV allows closer inspection of far away objects, and allows closeup
views of the MFD's in the virtual cockpit.
The following keystrokes can be added to your keystrokes.key file:
¿ FOVIncrease: Increases the field of view by the number of degrees set by FOVIncrement:.
¿ FOVDecrease: Decreases the field of view by the number of degrees set by FOVIncrement.
¿ FOVDefault: Sets the field of view to the default of 60 degrees.
FOV is retained when switching from external to internal views. Stick input will remain constant,
regardless of FOV.
11.5
OTHER ADDITIONS TO THE 2D COCKPIT
In the panel declaration of the .dat file, you can now use "mfd3", "mfd4", "osb3", "osb4" in the
same way you would use "mfdleft". Please refer to the Appendices for more information.
The new keystrokes for jumping to the backseat etc are: SimToggleRearView and
SimToggleAltView. SimToggleRearView jumps to panel 5100, while SimToggleAltView will jump
to the template defined in the manager info of the .dat file with "altpanel <panel number>;"
Cockpits can now be debugged to a certain extent by the use of the variable
"g_nShow2DPitErrors " in your config file. Setting this value to 1 shows only critical errors, and
setting it to 2 shows all errors.
Errors will only be displayed when the simulation in run in
windowed mode “F4-BMS.exe -window".
VG colors are now not see through on transparent panels. You dont have to do anything to
implement this, as it will now just work.
The cockpit resizer has had an overhaul. Any pit can now be scaled to any resolution. At all
resolutions, the resizer now has a predictable order of pit searching. So, if you wanted to rescale
your pit to 1024, simply rename 10_ckpit.dat. Non-standard resolutions such as 1920x1440 will
also be scaled to correctly now. The order is:
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