User manual
¿ Swapped X/Y coordinates in Radio Messages.
¿ Saving briefing as text or printing it also includes some TABbing now.
¿ Set g_bBriefHTML. If set together with “set g_nPrintToFile 1”, this creates HTML-based
mission briefings when clicking the PRINT button in a briefing. Such briefings will look much
better than the old briefing.txt file, are easier to print and can be formatted according to your
taste (just edit the style.css stylesheet found in the /briefings subfolder or even hack the *.b
briefing templates in the campaign/save fodler to add your custom tags…).
12.2
NEW KEYSTROKES
¿ OTWToggleFlapDisplay
Flap position display now defaults on for manual flap aircraft. Prior to this release, the flap
position output was accessed through g_bShowFlaps. The code has been changed to default the
flap position indicators to ON when flying a manual flap aircraft. This flap indicator is also now
controlled by a keystroke to turn it off/on.
¿ OTWToggleFlapDisplay -1 0 0XFFFFFFFF 0 0 0 1 "Flap Display Toggle"
Set that at the end of your keystrokes.key file then Go into your Setup->Controllers tab and map
this keystroke to whatever key you wish in Falcon. This will now allow you to turn off/on the flap
display for manual flap aircraft.
¿
SimRandomError
Immediately generates a random aircraft system failure. Good for emergency procedures
training: You know that something will break – but you don’t know what.
Keystroke currently not assigned/mapped. Edit your config/keystrokes.key to add the following
line:
¿ SimRandomError -1 0 0XFFFFFFFF 0 0 0 1 “Sim-Random Error”
You can then assign any key to the command from the Falcon Setup screen.
12.3
WINAMP SUPPORT
The user is able to control the popular WinAmp media player from inside the simulation, either
through keyboard commands or through the ICP. However only basic functionality is supported.
To activate WinAmp support, check the 'WinAmp' checkbox in the BMS configuration editor. Here
you can also specify the initial WinAmp volume, which is set to 80% by default. You will also have
to startup WinAmp and load a playlist (or a single file) before entering the 3D part of Falcon.
WinAmp versions 2 and 5 are supported without the need for plugins, WinAmp 3 will need a
plugin called 'wa2mgr'.
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