User manual

1.5 SOUND ENGINE
The Falcon 4 sound engine now features doppler and distance effects, improved engine effects,
and general positional sound improvements. Users may now customize their sounds more than
ever via the f4sndtable.txt file, and control the properties of all sounds in any way they so choose.
1.6
2D / 3D COCKPIT
Automatic 2D cockpit resizing, a clickable 3D pit, and a host of other enhancements.
1.7
INTERACTIVE TRAINING
Interactive training missions can now be written, which can teach the user hands on how do fly
the aircraft.
1.8
INPUT DEVICES
Falcon 4 now has fully native TrackIR support and a new mouselook mode. The controller polling
routines have been substantially rewritten, now allowing the simultaneous use of up to 16 devices
for up to 23 in-game axis.
1.9
COCKPIT BUILDING
Much work has gone into adding support for those who build their own physical cockpits. Endless
callbacks and exports have been made, as well as a key file with every function and every state
available in Falcon 4. This should make the cockpit builder’s life much easier.
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