Manual

UniWire Manual Supplement 36 Muse Research, Inc.
Bouncing to Disk in Ableton Live
Obviously, there will come a point when you’ll want to bounce your virtual UniWire tracks down to audio les.
This process is nearly identical to any other bounce operation that uses external hardware. Essentially, you must
render all UniWire tracks to disk in realtime. You cannot freeze UniWire tracks nor can you render them in non-
realtime using Live’s Render to Disk command. If you think about it, this makes sense, because both freezing
and non-realtime rendering are operations that must occur using code that’s running on the host computer:
UniWired instruments, obviously, are being processed by remote hardware (Receptor), meaning they can only
be bounced to disk in realtime.
Here’s a simple example that illustrates how to bounce UniWired tracks to audio in Live:
1 For the sake of example, assume your Live sequence contains 2 tracks: a MIDI track (using a UniWire
Instrument plugin); and an AUDIO track (using a le stored on your hard drive). You want to bounce the
MIDI (UniWire) track to audio.
2 Create a new audio track by choosing Insert>Insert Audio Track.