System information
For example, if you wanted to control the master level of all your drum  tracks to a relative level, you could 
create a bus and assign all drum  tracks to that bus. After your drums are mixed, you can adjust the overall  
volume of the drum tracks by adjusting the bus volume.
You can also use busses to create channel mappings for rendering multichannel  audio files. For more 
information, see  "Rendering Multichannel Audio Files" on page 518.
To see the audio signal flow, see "Signal Flow Diagram" on page 338.
Adding Audio Busses
From the Insert menu, choose Audio   Bus (or click the Insert  Bus button   in the Mixing  Console toolbar) 
to add a bus to your project.
The number of busses in your project will be determined by several factors,  such as the number of outputs 
that your  hardware supports, how you will be using and applying effects  throughout your project, or how 
many audio channels you want to include  in a channel mapping for rendering  multichannel audio.
By default, all busses are assigned to the Master bus. In this configuration,  you can use them for creating 
subgroups of tracks—for example, you could  route all your drum tracks to a bus so you can adjust their 
levels together  without changing their relative levels. However, you can also route  busses to hardware 
outputs so you can use busses for sending tracks  to external effects processors or for mixing on an external 
mixer. For more information, see "Routing Busses" on page 336.
For more information about submixing, see "Creating a Cue (Headphone) Mix with the Mixing 
Console" on page 382.
Adding a bus
From the Insert menu, choose Audio   Bus to add a bus to your project. A bus  channel strip is added to the 
Mixing Console window.
You can assign up to 26 busses (plus the Master bus), and  you can change the number of busses at any 
time.
If the Mixing  Console window is visible, click the Insert Bus button   in the Mixing  Console toolbar.
Renaming a bus
To rename a bus, double-click the label at the bottom of  the channel strip  and type a new name in the box 
(or press F2 to rename the selected bus).  The channel strip in the Mixing Console is updated when you press 
Enter.
Delete all characters  in a custom bus name to reset a custom bus name to its default.
Deleting a bus
Right-click a bus  channel strip in the Mixing Console window and choose Delete  from the shortcut menu, 
or select a channel strip and press the Delete key.
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